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This node generates 3D models synchronously using Tripo’s API by processing up to four images showing different views of an object (front, left, back, right). It requires a front image and at least one additional view (left, back, or right) to build the 3D model. Texture, PBR material, geometry quality, and output format can be controlled from the node.

Inputs

Note: The front image (image) is always required, and at least one of image_left, image_back, or image_right must also be provided. Turning texture off automatically turns pbr off as well, since pbr requires texture. When smart_low_poly is enabled and face_limit is not left at -1, face_limit must be between 500 and 20,000 for triangle meshes or between 500 and 10,000 for quad meshes.

Outputs

This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub

Source fingerprint (SHA-256): 73f1259dcba75ce1d56aabb6f0435f11d21eee3268f93502c4c3293d562a6db0